Absolutism is a game mechanic in Europa Universalis IV (EU4) that measures how centralized and powerful a country's government is. It is represented by a measurement of up to 100 points and affects various aspects of a country's gameplay, such as its administrative efficiency, stability cost, and military strength.
Absolutism is gained by taking certain actions that increase a country's centralization and decrease the power of other institutions, such as the nobility and the clergy. This can be done by reducing their privileges, lowering their power, and increasing the power of the country's ruler.
Absolutism can be used to strengthen a country's economy and military power, but it can also lead to unrest and rebellion if the people feel oppressed. It is a delicate balance that must be maintained, as a high absolutism rating can lead to a stronger and more efficient country, but an overreaching government can cause the people to rise up against the ruler.
Overall, the concept of absolutism in EU4 adds an extra layer of complexity to gameplay for those seeking more control over their country's government and power.
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